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Super Mario can teach us more about good habits

Cleaning, washing laundry, calling customer service or answer e-mail – the everyday life is full of duties that doesn’t excite or rewards us. So what trigger the psychological mechanism that make adult people struggle in meaningless games like Tetris, Patients or Wordfeud while failing to empty their overflowing laundry basket or dignified mailbox?

Meet Oskar from Psykologifabriken at GamifyUs who knows all about how you can create sustainable habits by using the same psychology from game designing.

Read more at Psykologifabrikens website.



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